November 2020 Agenda—Saginaw, Michigan

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 9:00am

Getting Connected

Digitally…Socially…Spiritually

To the WiFi:   Go to “Peace” network      Username:   tec21       Password:    welcome

To the Agenda:   go to    tec21connect.com   and select “Workshops” and then “Agendas”

To Each Other:    Check out the snack table and say hello to your teammates.  How has everyone been doing since last month?

To Other TEC21 Teachers:    Check out Facebook – TEC21 Educators and see what’s new.  Respond to a post or post something yourself.

Devotion

  • Colossians 3:17 – And whatever you do, whether in word or deed, do it all in the name of the Lord Jesus, giving thanks to God the Father through him.
  • 1 Chronicles 16:34 – Give thanks to the Lord, for He is good; His love endures forever.
  • 1 Thessalonians 5:16-18 – Rejoice always, pray continually, give thanks in all circumstances; for this is God’s will for you in Christ Jesus.

Announcements

1. The next workshop date is scheduled for Thursday, January 21st.

2.  Other opportunities to learn!

STEM at SVSU – Great resources!  Sign up for their newsletter. You can check out lab kits, arrange for guest speakers and more.

3. 2021/2022 cohorts are forming now!

(Letter from Brent Dieckhoff, founder and executive director of TEC21)

Dear TEC21 Participants, 

Oh give thanks unto the Lord!

It’s always at about this time of the year that I find myself extra thankful for the TEC21 ministry. Perhaps it’s because the workshop program is well on it’s way during another school term or maybe it’s because Thanksgiving is right around the corner! Either way, I am so thankful for the MANY ways God has blessed our work over the past 12 years. 

First, I want to thank you for joining us this year and for all that you do for Lutheran school ministries and the proclamation of the gospel. Thank you for modeling to your students your desire to continue to learn for their sake. It is my prayer that the relationships you are forming and the learning that is taking place as you gather together each month through our workshop program has been and will continue to be a blessing to both you personally and to your teaching ministry not only for this year, but for many years to come. Personally, I find that being able to connect with other teachers is vital to my teaching ministry. It is a boost to my mental and spiritual health. I love learning with and from others. The relationships I have made through TEC21 help to keep me feeling fresh and excited to teach each year. I hope this is the case for you, too! If it is, I’d like to ask you for your help. 

The facilitators and I have begun forming our next cohorts that will begin in September of 2021. Personal testimony goes a long way, so I would be most grateful if you would help us by thinking of a fellow teacher or teachers that you could encourage to register for Season 13? They could be teachers from your school or any other school for that matter. With your help we will be able to impact more teachers (and their students) for the sake of the gospel. I thank you in advance for any support of our efforts that you can give to us.

God’s peace and protection be with you all. 

In Christ, 

Brent Dieckhoff

#TEC21lcms #LutheranSchoolsThrive #LuthEd

“I always pray with joy because of your partnership in the gospel…” Philippians 1:4-5

Principals can register with their name to save spots for one or more of your teachers. To register, have them click here or scan this QR code:

Review

Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. Share a success, a challenge you experienced or a lesson learned.

  1. Digital: Engage your students in a digital storytelling activity or project. Share your experience by posting for others to see!
  2. Social: Post a question, an answer, a resource, a picture of your students working on digital storytelling, or an example of a student project to the TEC21 Educators Group on Facebook.
  3. Spiritual: Be a resource to at least one new person on your faculty before we meet again.

Goals

1. Explore a variety of digital tools and learning activities to use in order to assess student progress and understanding.

2. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.

3. Discover the educational value of engaging students in gamification activities in today’s classroom.

Digital Assessment Strategies

Formative Assessment

Formative – create quizzes, exit tickets, quick questions, interactive worksheets that allow students to enter as a guest with a quick code or as part of a class.  Teacher can give live feedback while students are answering.  You can insert pictures, videos, PDFs, etc.  Includes a drawing function where students can draw pictures or handwrite answers.  Students join at  goformative.com/join.  Here is a video that shows some of what you can do on Formative.  For an example that I created, go to:  goformative.com  and enter code:   OWLHGX.

Socrative – create quizzes, exit tickets, or quick questions that students answer on their device.  A game function called “Space Race” allows for students to compete individually or in teams on quiz questions.

Portfolio

Seesaw – Student driven digital portfolios and simple parent communication. For iOS, Android, Kindle Fire, Chromebooks and Computers with Chrome or Firefox

Authentic

Performance Tasks – A performance task is any learning activity or assessment that asks students to perform to demonstrate their knowledge, understanding and proficiency. Performance tasks yield a tangible product and/or performance that serve as evidence of learning.  Performance tasks put students into roles that allow them to complete a real-life task.  Examples in:

Math

ELA

Science

Social Studies

Formative Assessment Tips

Three Tips for Great Formative Assessment – video

Gamification

5 Ways to Gamify Your Classroom

Kahoot – create and play fun learning games for free.  This one is great for teams or in-class play.  Fun music!   Students join the game on a handheld device using just a PIN (no login required) on website:  kahoot.it

Quizizz – create quizzes that can be played either live or assigned as homework.  This one is better for a calmer experience or for posting on your classroom website.  Students join the game on a handheld device using just a PIN (no login required) on the website:   join.quizizz.com

Breakout EDU

Breakout EDU Digital is an immersive learning games platform that brings the escape room to your classroom.  Click on the Sample Game in the middle of the home page to try one.  Sign up at (https://www.breakoutedu.com/freegames) for access to free user-generated games (including digital).  Two sample games for younger students are:  Winter is Snow Fun and Finding Frosty.

Digital Badges

Coding

How to Run an Hour of Code

Check out this article here for instructions and tutorials to run your own Hour of Code with your class.

Click edit button to build out your 1st sub-topic.

Hour of Code Activities

CodeBytes – Live 20-minute coding activities for all ages put on by code.org.  Use during the Hour of Code week (December 7 – 11).  Watch live at 11 am or  4:30 pm or use the recordings.

Hour of Code Activities – Includes activities for all grade levels and even some “unplugged” (meaning no technology needed) activities.  Here is a packet of “Unplugged Activities” for you to use.   The Dance Party is a nice one for grades 2+ for an hour-long activity.

Code with Google

Code Monster     Code Monster gets kids excited about programming. It is a combination of a game and tutorial where kids experiment with learning to code

Resources for Teaching Code

Khan Academy – 3 options for hour long coding experience (drawing, webpages, data bases).

Code.org – a website that has Hour of Code activities along with other self-paced coding courses for all grade levels.

Tynker – a guided learning system that teaches kids to code by building mobile games.  Has different levels for any grade.

Digital Tools & Resources

Puppy Adventure – An interactive game by Tynker that works great for younger kids K – 4 as a coding activity for “Hour of Code.”

Daisy the Dinosaur – A fun iPad app that teaches kids how to program and animate by dragging blocks together and watching Daisy preform the action.

The Goosechase App allows you to create a scavenger hunt which your students can join.  The app gives points for each of the items your students upload on their device.  Available for both iOs and Android.  Each GooseChase game has a list of missions for participants to complete. You can create your mission list using our bank of 100+ tested missions or by designing your own from scratch.  There’s a free version and a paid version.  This would be great for a scavenger hunt activity and can be related to many subjects.  Try out a game I created by putting the GooseChase app on your phone and using the game code:  WK19ME  We will go in two teams (red and blue).

GeoGuesser – Let’s explore the world!  Embark on a journey that takes you all over the world – from the most desolate roads in Australia to the busy, bustling streets of New York City.  Play as a single player or challenge a friend.  Game uses Google Earth.

TypingClub is the most effective way to learn how to type. It is web based and highly effective. TypingClub is (and will always be) free for both individuals and schools. Three classes with unlimited number of members are free. .Learn touch typing online using TypingClub’s free typing courses. It includes 650 typing games, typing tests and videos.

Thanksgiving Activities for Students      While we are coming up on the Thanksgiving holiday, check out some of these great ideas to use technology tools for Thanksgiving ideas.  Also see how you could format some of the same activities to work for Christmas!


Geography Awareness Week      It might be hard to implement this in time for the actual Geography Awareness Week (November 10-16, 2019), but might be a good source for games to incorporate throughout the year to help utilize geography skills.



Grammarly Extension      Google Extension that checks your grammar. A must-have for students writing papers!! Grades 4-12


Plickers      Plickers is an iPhone app that can be used with a teacher iPad too. Students don’t need devices to get every student responses to multiple choice questions. Students have a piece of paper that they turn to indicate A, B, C, or D. Then teacher scans the responses and Plickers tallies responses. Great for the single device classroom.


Edulastic      Edulastic is a powerful assessment engine that allows you to build student assessments from a massive library of state aligned test questions. It is great tool for those teachers that want to up their game for assessment and really look at where the gaps are. It is also way more than multiple choice and fill in the blank. The questions are interactive and force students to manipulate graphs, annotate text and so much more.


Gospel Adventures – Thailand      Gospel Adventures is the new version of the Lutheran Hour Ministries Online Mission Trip.  The trip for 2021 is to Thailand.  Free registration for any classes from a Christian school.  There includes a ready-to-go curriculum, online experiences for middle school, and opportunities to get to know what it is like to be a child in Thailand.  The adventure starts in January 2021!


Bible Gateway     Great online Bible resource.  You can give students a link right to the text or to an audio version.  Any version of the Bible at your fingertips. No longer can your students claim they left their Bible at school


Flippity      Easily turn your information into a gaming activity for learning. Begin with a Google Spreadsheet, use the template provided, and you have flash cards, Jeopardy, a random name picket, an interactive scavenger hunt, a timeline, a Bingo game, and much more. This would be a great way to add an experiential learning component to your lesson! Or have students create one to review learning. Flippity Random Name Picker to randomize groups, teams, seating chart https://www.freetech4teachers.com/2019/07/create-your-own-mobile-friendly-random.html


Novel Effect     Elevate traditional media with immersive layers of interactive magic. Novel Effect’s ground-breaking voice applications bring the stories you love to life, from the page to the screen—and beyond. This is an app that can be downloaded on your phone, and then just choose a book from a huge library and have instant background music for your books!  Let’s listen as I read The Pout-Pout Fish.


expii Solve      Fun, thought provoking, interactive math puzzles shown through current events and pop culture designed to relate to your life.

Lunch Hour at 11:30am/Back to Work at 12:30pm

Project Development

Inspire! We are each other’s BEST resources 🙂

Made with Padlet

TEC21 Challenges

  1. Digital: Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.
  2. Social: Post to TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.
  3. Spiritual: Be a resource–an inspiration–to one of your colleagues.
  4. 2021/2022 cohorts are forming now! Personal testimony goes a long way, so we would be most grateful if you would help us by thinking of a fellow teacher or teachers that you could encourage to register for Season 13? They could be teachers from your school or any other school for that matter. With your help we will be able to impact more teachers (and their students) for the sake of the gospel. We thank you in advance for any support of our efforts that you can give to us. #TEC21lcms #LutheranSchoolsThrive #LuthEd

Reflection

Dismiss at 2:00pm

My Contact Info

Please don’t hesitate to contact me at any time during the year with questions, problems, or suggestions.

Email:    lmeyers@vlhs.com

Phone:  989-790-1676  ext. 12   (school)

989-324-0666       (cell)

Connected teachers inspiring students in Technology Enriched Classrooms.

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