November 2019 Agenda—Ponca City, Oklahoma

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 9:00am

Getting Connected

Digitally…Socially…Spiritually
LutheranWifi- password = cardinalred

tec21connect.com -> workshops-> 2019/2020 agendas -> November

What have you been up to this past month? 

Devotion

I am thankful for dirty dishes in my sink because that means I had food to eat, and running water/dishwasher to clean them.

This seems like a weird thing for which to be thankful but it does put things into perspective, make us appreciate things, and put a positive spin on an unpleasant situation.

What are some weird things that you are thankful for?

Put them on this “thankful turkey”.

Here is a clean copy of Thankful Turkey to use in your classrooms. Make a copy so you and your students can edit it.

Announcements

1. The next workshop date is scheduled for Thursday, January 16.

2. Any other workshops/pd out there? Department meetings?

Review

Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. Share a success, a challenge you experienced or a lesson learned.

Goals

1. Explore a variety of digital tools and learning activities to use in order to assess student progress and understanding.

2. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.

3. Discover the educational value of engaging students in coding activities in today’s classroom.

4. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 9-15, 2019).

Assessment

Formative Assessment

Test students’ knowledge of content with these digital forms of assessment.

  1. Digital Story Telling
  2. Digital Quiz Apps
  3. Google Forms
Digital Quizzes

Plickers

Gaming

Kahoot

Portfolio

SeeSaw

Authentic

Digital Story Telling Tools

Use the digital story telling tools from October’s workshop to have students creatively share what they have learned.

In the 21st classroom, students need to be creating more than consuming.

Coding

How to Run an Hour of Code

Code.org is a non- profit dedicated to expanding access to computer sciecne. Their vision is that every student in every school should have the opportunity to learn computer science, just like biology, chemistry or algebra.

Code does not have to be some complicated learning process. There are many applications, websites, and other resources that teach basic coding that will build a foundation on which to build more complex coding skills in the future.

Resources:

code.org

Mark’s Coding Help

Coding Robots

Image result for coding robotCodeapillar- Code-a-pillar inspires little learners to be big thinkers by encouraging preschoolers to arrange (and rearrange) the easy-to-connect segments in endless combinations, sending Code-a-pillar on his path.

Dash and Dot- Dash robot is perfect for use in a classroom or at home with family and friends, letting kids work solo or come together for group coding projects.

 

 

Ozobot- Discover the creative side of coding with an app-connected robot! Evo can take your coding skills from beginning to master.

Image result for makey makeyMakey Makey- Makey Makey is an invention kit for the 21st century. Turn everyday objects into touchpads and combine them with the internet. It’s a simple Invention Kit for beginners and experts doing art, engineering, and everything in between.

3D Printing

Talk about a unique modern way to create, learn a new skill, and demonstrate knowledge.

Digital Citizenship

What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?

  • Internet Safety
  • Privacy & Security
  • Relationships & Communication
  • Cyberbullying
  • Digital Footprint & Reputation
  • Self-image & Identity
  • Information Literacy
  • Creative Credit & Copyright

Genius Hour

Genius Hour Unit 3: The Pitch

You want to “sell” your idea in a creative and interesting way. Think about this as a commercial for your idea that unveils your genius plan! You will have 1-2 minutes.

Include the following:

  • Your name
  • Reasons you chose the project (story, history, definition, interest, etc.)
  • Materials/resources/technology tools needed
  • First three steps to get started
  • Obstacles you may face in the process
  • Explain how the project enhances learning.

Your presentation may be formatted in one of the following ways:

  • A Prezi, Google Slide presentation, Adobe Spark Video, iMovie or i Movie trailer, or another digital format that is at least 60 seconds, but no longer than 2 minutes
  • Minimum of 6 slides but maximum of 10 slides. Use the bullets for items to include as a guide.

Lunch Hour at 11:30am/Back to Work at 12:30pm

Digital Tools & Resources

Quizlet makes simple learning tools that let you study anything. Start learning today with flashcards, games and learning tools — all for free.

Gimkit is a game show for the classroom that requires knowledge, collaboration, and strategy to win.

Flipgrid is simple. Engage and empower every voice in your classroom or community by recording and sharing short, awesome videos … together!

Coding is the new literacy! With ScratchJr, young children (ages 5-7) can program their own interactive stories and games. In the process, they learn to solve problems, design projects, and express themselves creatively on the computer.

This free, fun app has an easy drag & drop interface that kids of all ages can use to animate Daisy and make her dance on their screen. Kids will intuitively grasp the basics of objects, sequencing, loops and events by solving this app’s challenges.

Breakout EDU is an immersive games platform for learners of all ages. In Breakout EDU games, players work collaboratively to solve a series of critical thinking puzzles in order to open a locked box. Each Breakout EDU kit can be used to play hundreds of games.
A site that allows users to select a video and customize it by editing, cropping, recording audio, and adding questions to make an engaging presentation or lesson.

CodeCombat is a game-based computer science program where students type real code and see their characters react in real time.

ClassDojo connects teachers with students and parents to build amazing classroom communities

Sesame is an assessment platform designed for each student’s growing success.

Project Development

Inspire! We are each other’s BEST resources 🙂

Made with Padlet

TEC21 Challenges

1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.

2. During the week of December 9–15, have your students join millions of students around the world by participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)

3. Post to TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.

4. Be a resource–an inspiration–to one of your colleagues.

5.  Registration for the TEC21 Workshop Program for the 2020/2021 school year opens on January 2, 2020. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21 whenever you can! #TEC21lcms #LutheranSchoolsThrive #LuthEd

Reflection

Dismiss at 2:00pm

My Contact Info

jnellh33@gmail.com

719-205-2828

Facebook- Jennelle Hanson

Twitter- @HansonJennelle

Insta @jnell33

Connected teachers inspiring students in Technology Enriched Classrooms.

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