November 2019 Agenda—Norfolk, Nebraska

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 9:00am

Getting Connected

  • To WiFi: Connect to the open wifi network
  • How to get to today’s agenda: You made it!
  • To each other – Mingle, refresh, load-up and laugh!
  • Lunch – Today’s lunch is provided by us!  If there is something you need or forgot, don’t be afraid to step out if needed.
  • Group Sharing of Technology Integration:  What did you try in the classroom and how did it go?  Would you like to share a student example?
  • Here is our Running Resource Page

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Devotion

A THANKFUL Reminder

Think of what you are thankful for and then add them to the Thankful Turkey Create your turkey, sign your name and add some of the thankful blessings in your life.

Here’s a clean copy of the thankful turkey.

Announcements

1. The next workshop date is scheduled for January 16, 2020.

2. Hour of Code: December 9-15. LEARN MORE.

Review

Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. Share a success, a challenge you experienced or a lesson learned. (Look to your participants’ September Reflection Responses to help guide you.)

Goals

1. Explore a variety of digital tools and learning activities to use in order to assess student progress and understanding.

2. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.

3. Discover the educational value of engaging students in coding activities in today’s classroom.

4. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 9-15, 2019).

Assessment

Formative Assessment
  • Edutopia: 7 Smart, Fast Ways to Do Formative Assessment
  • Socrative – Allows teachers to create simple quizzes that students can take quickly on laptops, classroom tablet computers or their own smartphones.
  • Peardeck – Imagine if you could engage every student in your class, every day. What if you could instantly see who’s confused and who’s ready for more? That’s the power of Pear Deck. And now, with the Pear Deck for Google Slides Add-on, you can add the magic of formative assessments and interactive questions to your presentations right from Google Slides.
  • Plickers – A powerfully simple tool that lets teachers collect real-time formative assessment data without the need for student devices.
  • Google Forms – Versatile and allow for real time data collection.
  • EdPuzzle – A site that allows users to select a video and customize it by editing, cropping, recording audio, and adding questions to make an engaging presentation or lesson.
Gaming
  • Kahoot – A collection of questions on specific topics. Created by teachers, students, business-people and social users, they are asked in real-time, to an unlimited number of “players”, creating a social, fun and game-like learning environment.
  • Gimkit – Ultimate in collaborative gaming
  • Quizizz – An alternative to Kahoot, with a few different features.
Portfolio

Seesaw – A student-driven digital portfolio that empowers students to independently document what they are learning at school. FEATURES: Easily Capture Student Learning in Any Form ∙ Students can use photos, videos, drawings, text notes, links to show what they know.

Google Folders / Google Classroom–Set up a Google account for each student so they log in once and save to the cloud. Allows Collaborative projects in Docs & Slides. Easy to share whole folder once with parents, then everything in the folder will be visible to them.

Google Sites – Power packed for the user!  Overview of how this can work in education:  Google Sites Portfolios

Authentic

Faculty Website on Authentic Tasks/Assessments

Canva – Great resource! Powerful marketing tool used to create flyers, infographics, social media posts, and more.

Coding

How to Run an Hour of Code

The Hour of Code takes place each year during Computer Science Education Week. The 2019 Computer Science Education Week will be December 9-15, but you can host an Hour of Code all year round. Computer Science Education Week is held annually in recognition of the birthday of computing pioneer Admiral Grace Murray Hopper (December 9, 1906).

To get started participating in an hour of code start here and select your grade level, topic, self-led tutorial, one hour, blocks. Or try an “unplugged” activity with no devices.

We’ll be exploring Code.org to learn about Hour of Code

Resources to Get Started

http://www.edutopia.org/blog/calling-learners-teachers-hour-of-code-ashley-cronin

1. Watch How to Run an Hour of Code (Video embedded above)
2. Download or Print the Participation Guide (PDF)
4. Explore the Hour of Code Tutorials
5. Follow #HourofCode on Twitter
6. Computer Education Week (December of each year)

Software Specific Resources

Digital Citizenship

What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?

  • Internet Safety
  • Privacy & Security
  • Relationships & Communication
  • Cyberbullying
  • Digital Footprint & Reputation
  • Self-image & Identity
  • Information Literacy
  • Creative Credit & Copyright

Genius Hour

Genius Hour Unit 3: The Pitch

You want to “sell” your idea in a creative and interesting way. Think about this as a commercial for your idea that unveils your genius plan! You will have 1-2 minutes.

Include the following:

  • Your name
  • Reasons you chose the project (story, history, definition, interest, etc.)
  • Materials/resources/technology tools needed
  • First three steps to get started
  • Obstacles you may face in the process
  • Explain how the project enhances learning.

Your presentation may be formatted in one of the following ways:

  • A Prezi, Google Slide presentation, Adobe Spark Video, iMovie or i Movie trailer, or another digital format that is at least 60 seconds, but no longer than 2 minutes
  • Minimum of 6 slides but maximum of 10 slides. Use the bullets for items to include as a guide.

Lunch Hour at 11:30am/Back to Work at 12:30pm

Digital Tools & Resources

Chatterpix Kids. Simply take any photo, draw a line to make a mouth, and record your voice.  Then share your Pix with friends and family as silly greetings, playful messages, creative cards, or even fancy book reports. And best of all, it’s FREE! AGES: 6-12.

Kahoot games are created by a variety of people and cover a variety of topics. Those using this website can search the games already created or design an original. The game is played in real-time in either individual or team mode to create a game atmosphere for a quick review and additional instruction.

Flipgrid is the leading video discussion platform used by millions of PreK to PhD educators, students, families, and organizations in more than 150 countries! Create a Grid (that’s your classroom or group), add Topics to spark the discussion, and your community builds a dialogue as they share short video responses.

Plickers is an iPhone app that can be used with a teacher iPad too. Students don’t need devices to get every student responses to multiple choice questions. Students have a piece of paper that they turn to indicate A, B, C, or D. Then teacher scans the responses and Plickers tallies responses. Great for the single device classroom.

Scratch Jr. is a free programming language and online community where you can create your own interactive stories, games, and animations.

Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

Plickers is an iPhone app that can be used with a teacher iPad too. Students don’t need devices to get every student responses to multiple choice questions. Students have a piece of paper that they turn to indicate A, B, C, or D. Then teacher scans the responses and Plickers tallies responses. Great for the single device classroom.

If you teach Math you have to check these out…10 of the best tools on the market for engaging students with Math including DragonBox, Geometry Pad, and MathsPlayground.

Classkick is a free app that students work on and get help instantly from their teacher and peers.  Students work on assignments with their Chromebooks, laptops, or iPads, while getting help from teachers and peers instantly. Video

EarSketch helps you learn core topics in computer science, music, and music technology in a fun, engaging environment. You learn to code in Python or JavaScript, two of the most popular programming languages in the world, while manipulating loops, composing beats, and applying effects to a multi-track digital audio workstation.

A free plagiarism checker , grammar checker, and writing guide – I’m checking it out as an alternative to TurnItIn.

Tinkercad is a simple, online 3D design and 3D printing app for everyone. Tinkercad is used by designers, hobbyists, teachers, and kids, to make toys, prototypes, home decor, Minecraft models, jewelry – the list is truly endless!

With a Makey Makey you can turn everyday objects into touchpads and combine them with the internet. It’s a simple Invention Kit for Beginners and Experts doing art, engineering, and everything inbetween.

CodeCrush at the University of Nebraska Omaha is excited to invite you to our annual Summer Summit. We’re bringing together the energetic community that is fighting to diversify the IT workforce, and celebrate each other. We’re bringing in national speakers, local heros and a big community of people who all are working towards making technology.

Breakout EDU is a game based learning activity that requires critical thinking, collaboration, creativity, and communication. You may purchase a kit that contains locks, boxes, and items to play 100s of learning games in all subjects. Or create your own digital game using a variety of locks.

Poll Everywhere transforms one-sided presentations into two-way conversations with the audience. This web-based audience response system lets you embed interactive activities directly into your presentation. The audience responds on the web or via SMS texting on their phones.

Nebraska’s Engineering Ambassadors Network mission is to redefine the conventional ideas surrounding science, technology, engineering, and math. Through engaging presentations and hand-on activities, we challenge K-12 youth (particularly underrepresented groups) to dream of a better world and to embrace roles as agents of change.

Project Development

Inspire! We are each other’s BEST resources 🙂

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TEC21 Challenges

1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.

2. During the week of December 9–15, have your students join millions of students around the world by participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)

3. Post to TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.

4. Be a resource–an inspiration–to one of your colleagues.

5.  Registration for the TEC21 Workshop Program for the 2020/2021 school year opens on January 2, 2020. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21 whenever you can! #TEC21lcms #LutheranSchoolsThrive #LuthEd

Reflection

Dismiss at 2:00pm

My Contact Info

Add a picture that shows you in your element and provide your contact information so your teachers can get ahold of you for support and encouragement (e.g. email address, cell phone number, and username/handle communication tools such as Twitter, Glide, Skype, etc.)

Connected teachers inspiring students in Technology Enriched Classrooms.

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