November 2019 Agenda—Muntinlupa, Philippines

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 8:00am

Getting Connected

  • To WiFi: 
  • To each other – Share something you’ve tried since our last workshop.


  • Colossians 3:17 – And whatever you do, whether in word or deed, do it all in the name of the Lord Jesus, giving thanks to God the Father through him.
  • 1 Chronicles 16:34 – Give thanks to the Lord, for He is good; His love endures forever.
  • 1 Thessalonians 5:16-18 – Rejoice always, pray continually, give thanks in all circumstances; for this is God’s will for you in Christ Jesus

SHARE: What are you thankful for?


  • USING WHAT YOU LEARNED – How did you use video with your students?  Share a success, a challenge, or a lesson learned.
  • SHARING WHAT YOU LEARNED – Did you share a video technique or strategy with a colleague at your school?


1. Explore a variety of digital tools and learning activities to use in order to assess student progress and understanding.

2. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.

3. Discover the educational value of engaging students in coding activities in today’s classroom.

4. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 9-15, 2019).

5. Explore Collaborative tools and projects that can be used to connect teachers and students in other classrooms around the world.

Remember Plickers?  Here are a few more online tools you can use for assessment.  These tools require students to have access to a smartphone, tablet, or laptop computer as well as an Internet Connection.  Students can work individually, or work as teams on a shared device.

  • Quizizz – Ask multiple choice and true-false questions, including pictures. Student answer buttons have the responses printed on them rather than having to look up at the screen. Search public quizzes already made too.
  • Kahoot – A collection of questions on specific topics. Created by teachers, students, business-people and social users, they are asked in real-time, to an unlimited number of “players”, creating a social, fun and game-like learning environment.
  • Socrative – Ask a variety of questions throughout your lessons: multiple choice, true-false, and short answer. Write questions out in advance or ask orally on the go. All responses record and can be displayed on the screen during the lesson to get every student response. Then download all data in a spreadsheet to see which students need additional instruction and practice. Website, teacher app, student app.

Are you looking for a tool you can use to

  1. Share online resources with your students?
  2. Post and Collect Assignments?
  3. Create and automatically grade quizzes?

Edmodo – is like Facebook for your class.  You can create a free class.  Invite students to join your class using a laptop or mobile app.  You can use this tool to communicate with your students, assign and collect homework, and create quizzes.  You can also use it to share online resources and information your students can use to study outside the classroom. Let’s try it.  Use this class code to join my class:  vk5vfp

Schoology – is an simple, free, LMS (Learning Management System) you can use to create an online class. You can use it to create a fully online class or use it to support learning in your classroom (blended learning). Like Edmodo, students can join/enroll in your class using a class code.

Seesaw – teacher controlled digital portfolio where students are able to share their knowledge and record their learning through photos, video, voice, drawing, Google docs and so much more.  Teachers control the content that is uploaded, comments and activities.  Also, these digital portfolios can be directly linked to parents’ phones.
Teaching Students about SeeSaw…

SeeSaw has created guides for teachers based on the grade level you teach. The guides contain links to tutorial videos and printables you can use in your classroom to help students learn to use SeeSaw effectively. Click the link below to access a PDF file of your SeeSaw Guide.

Hour of Code (December 9-15, 2019)

An annual international event to encourage students to learn coding.  The site lets classes sign up to host “Hour of Code” events and provides a large number of coding activities from beginner to experienced.  Activities are designed to meet needs of all schools including those with limited Internet access.

  1. Watch How to Run an Hour of Code
  2. Download or Print the Participation Guide (PDF)
  3. Review Best Practices From Successful Educators (Slideshow)
  4. Explore the Hour of Code Tutorials
  5. Follow #HourofCode on Twitter
  6. Computer Education Week (December of each year)
More Coding Activities/Tools

Ozobot-a tiny robot that is controlled through colored commands and coding using an app.  Price is around $60.

Dash and Dot-robots with personality that you can control with coding using the app.  They can come with accessories such as a ball launcher and a xylophone.  Prices range from $50-$250 for the big kit.

Sphero-a ball that you can control through coding using a free app.  Range in price from $50-$150.

Osmo Coding-Interactive coding which allows students to play blocks in front of the Ipad that has the Osmo mirror and control the monster on the Ipad.  Love this hands-on device.  Osmo costs $100 to get started, but has many other accessories that can be added.  All the apps are free.

MicroBit – a tiny computer that students can program using free coding tools.

EDTECH DIGEST 2019: Student Robotics – The Full 90 Page Magazine full of articles, ideas, and resources regarding robotics in schools.

Blockly Offline Coding – Download this zip file to code offline.  All you need is a web browser.

mBot – An arduino based robot.

MadeWithCode – A site designed to get girls interested in Coding.  Watch the mentor videos to see stories of women who made their careers though coding.

Collaboration Tools

Flipgrid – Online Video Collaboration.  Here’s how it works…  1) Set up a “grid”.  2) Post a question  or topic to your grid. 3) Share a link to your grid to another person or class.  4) Students record short videos answering the question or commenting on the topic.  Anyone with the link to grid can view the responses.

FROM BRENT DIECKHOFF at Concordia University Nebraska:  My students are really excited about this Flipgrid because I told them that I would be sharing it with “real” teachers in the field from all over world, so feel free to include this link in your agenda.

Connected Educators:

Tinkercad – Online 3D Design.  Also allows you to share your designs with other users so you can collaborate.

Breakout EDU is a game based learning activity that requires critical thinking, collaboration, creativity, and communication. You may purchase a kit that contains locks, boxes, and items to play 100s of learning games in all subjects. Or create your own digital game using a variety of locks and boxes.  Kits can be purchased, or you can use make your own using a variety of locks and boxes you find or make yourself. Use THIS TEMPLATE to design your own game.

Google Collaborative Spreadsheet Art – Work together with a friend to create art using a Google Spreadsheet.   Open this Spreadsheet Template,   make a copy for yourself.  Share it with a friend. Color the cells of the spreadsheet to create a work of art.  Can you work together without talking?

Digital Citizenship

What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?

  • Internet Safety
  • Privacy & Security
  • Relationships & Communication
  • Cyberbullying
  • Digital Footprint & Reputation
  • Self-image & Identity
  • Information Literacy
  • Creative Credit & Copyright

Genius Hour

Genius Hour Unit 3: The Pitch

You want to “sell” your idea in a creative and interesting way. Think about this as a commercial for your idea that unveils your genius plan! You will have 1-2 minutes.

Include the following:

  • Your name
  • Reasons you chose the project (story, history, definition, interest, etc.)
  • Materials/resources/technology tools needed
  • First three steps to get started
  • Obstacles you may face in the process
  • Explain how the project enhances learning.

Your presentation may be formatted in one of the following ways:

  • A Prezi, Google Slide presentation, Adobe Spark Video, iMovie or i Movie trailer, or another digital format that is at least 60 seconds, but no longer than 2 minutes
  • Minimum of 6 slides but maximum of 10 slides. Use the bullets for items to include as a guide.

MIT App Inventor is an intuitive, visual programming environment that allows everyone – even children – to build fully functional apps for smartphones and tablets. Those new to MIT App Inventor can have a simple first app up and running in less than 30 minutes.

Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

No Internet Connection?  Download and install this app for Mac or Windows and your students can use Scratch offline.

EarSketch helps you learn coding through music. Use sounds from the EarSketch library or your own sounds, along with Python or JavaScript code, to produce studio quality music.

This is an awesome website that easily allows you to make a background, add timers, add a QR code, add text, add a noise level sign etc. that you can place on any screen to display to students.

Flippity turns Google Spreadsheets into game shows, crossword puzzles, bingo sheets, flashcards and more!!

A free online tool you and your students can use to create and print their own comic strip story.

This web site provides instructions to create Mondrian Art using Google Sheets.

Project Development

Inspire! We are each other’s BEST resources 🙂

Made with Padlet

TEC21 Challenges

1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.

2. During the week of December 9–15, have your students join millions of students around the world by participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)

3. Post to TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.

4. Be a resource–an inspiration–to one of your colleagues.

5.  Registration for the TEC21 Workshop Program for the 2020/2021 school year opens on January 2, 2020. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21 whenever you can! #TEC21lcms #LutheranSchoolsThrive #LuthEd


Dismiss at 2:00pm

My Contact Info

Add a picture that shows you in your element and provide your contact information so your teachers can get ahold of you for support and encouragement (e.g. email address, cell phone number, and username/handle communication tools such as Twitter, Glide, Skype, etc.)

Connected teachers inspiring students in Technology Enriched Classrooms.