November 2019 Agenda—Decatur, Illinois
Begin at 9:00am
1. The next workshop date is scheduled for Thursday, January 16th at 9:00 am.
2. There are some interesting Webinars listed for December on the ICE webiste. Look through if you are interested.
Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. Share a success, a challenge you experienced or a lesson learned.
1. Explore a variety of digital tools and learning activities to use in order to assess student progress and understanding.
2. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.
3. Discover the educational value of engaging students in coding activities in today’s classroom.
4. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 9-15, 2019).
Asking questions per each lesson in Google Classroom
Providing reflections via Google Forms, Docs, and/or Slides
Padlet is a good way to interact.
A shared Coggle provides an interesting way in which to lay out ideas.
Students today are goal-oriented if you know how to drive them. Using a gaming mentality, students will be more likely to gain a grasp of the process than traditional methods. Listed below is a way to integrate gaming into your classroom.
- Use gamification software. Using gamification software alleviates the time it takes to build quests, award points, and track progress.
- Prepare quests.
- Be generous with experience points.
- Provide choices.
- Encourage modding.
- Make badges.
- Foster collaboration. …
- Create opt-into leader boards.
Authentic assessments are one of the most useful tools for students who struggle with traditional methods of learning. This style of assessment allows the student to show what they have learned using terms of their own devising. Students who show gifts in other areas can utilize their talents to show what they have learned.
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How to Run an Hour of Code
Sign up at Code.org.
Select a date and time to accomplish your goals. Note: they may be plugged or unplugged.
Coding is a buzz word in today’s education. It inspires individual creativity as well as group collaboration. Coding activities can be as simple as paper on the floor and as challenging as programing a video game.
What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?
- Internet Safety
- Privacy & Security
- Relationships & Communication
- Digital Footprint & Reputation
- Self-image & Identity
- Information Literacy
- Creative Credit & Copyright
Genius Hour Unit 3: The Pitch
You want to “sell” your idea in a creative and interesting way. Think about this as a commercial for your idea that unveils your genius plan! You will have 1-2 minutes.
Include the following:
- Your name
- Reasons you chose the project (story, history, definition, interest, etc.)
- Materials/resources/technology tools needed
- First three steps to get started
- Obstacles you may face in the process
- Explain how the project enhances learning.
Your presentation may be formatted in one of the following ways:
- A Prezi, Google Slide presentation, Adobe Spark Video, iMovie or i Movie trailer, or another digital format that is at least 60 seconds, but no longer than 2 minutes
- Minimum of 6 slides but maximum of 10 slides. Use the bullets for items to include as a guide.
- “What is Genius Hour?” (Genius Hour)
- How to Build Community Leaders of Today – And Tomorrow – Through Genius Hour (EdSurge, 2017)
- Genius Hour in Elementary School (Edutopia, 2017)
- Tips and Tricks to Keep Kids on Track During Genius Hour (MindShift, 2017)
- Inspire Drive, Creativity in the Classroom with 20-Time (20-Time in Education)
- 20-Time Projects in Education: 41 Projects in 4 Minutes (YouTube, 2014)
Lunch Hour at 11:30am/Back to Work at 12:30pm
Digital Tools & Resources
A real-time group brainstorming and decision-making website.
The clear way to share complex information. Coggle is a collaborative mind-mapping tool that helps you make sense of complex things.
Kahoot! makes it easy to create, share and play fun learning games or trivia quizzes in minutes.
Flipgrid is where social and emotional learning happens! The leading video discussion platform for millions of PreK to PhD educators, students, and families.
Code Monster gets kids excited about programming. It is a combination of a game and tutorial where kids experiment with learning to code.
Student-driven digital portfolios and simple parent communication.
Build wonderful classroom communities with parents and students.
Get your kids to cheer each other on! Motivate your students by making learning fun and fall in love with teaching all over again. Get started – it’s free!
Free gamified quizzes for every subject to play in class and at home. Pick an existing quiz or create your own for review, formative assessment, and more.
Inspire! We are each other’s BEST resources 🙂
1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.
2. During the week of December 9–15, have your students join millions of students around the world by participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)
3. Post to TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.
4. Be a resource–an inspiration–to one of your colleagues.
5. Registration for the TEC21 Workshop Program for the 2020/2021 school year opens on January 2, 2020. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21 whenever you can! #TEC21lcms #LutheranSchoolsThrive #LuthEd
Dismiss at 2:00pm
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