November 2019 Agenda—Columbus, Indiana
Begin at 9:00am
From the teacher’s perspective…
- Colossians 3:17 – And whatever you do, whether in word or deed, do it all in the name of the Lord Jesus, giving thanks to God the Father through him.
- 1 Chronicles 16:34 – Give thanks to the Lord, for He is good; His love endures forever.
- 1 Thessalonians 5:16-18 – Rejoice always, pray continually, give thanks in all circumstances; for this is God’s will for you in Christ Jesus
Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. Share a success, a challenge you experienced or a lesson learned.
1. Explore a variety of digital tools and learning activities to use in order to assess student progress and understanding.
2. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.
3. Discover the educational value of engaging students in coding activities in today’s classroom.
4. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 9-15, 2019).
Formative – create quizzes, exit tickets, quick questions, interactive worksheets that allow students to enter as a guest with a quick code or as part of a class. Teacher can give live feedback while students are answering. You can insert pictures, videos, PDFs, etc. Includes a drawing function where students can draw pictures or handwrite answers. Students join at goformative.com/join. Here is a video that shows some of what you can do on Formative. Here is an example I created. Use the code CNJWOF to join.
Peardeck – Imagine if you could engage every student in your class, every day. What if you could instantly see who’s confused and who’s ready for more? That’s the power of Pear Deck. And now, with the Pear Deck for Google Slides Add-on, you can add the magic of formative assessments and interactive questions to your presentations right from Google Slides.
Socrative – create quizzes, exit tickets, or quick questions that students answer on their device. A game function called “Space Race” allows for students to compete individually or in teams on quiz questions.
Kahoot – create and play fun learning games for free. This one is great for teams or in-class play. Fun music! Students join the game on a handheld device using just a PIN (no login required) on website: kahoot.it
Quizizz – create quizzes that can be played either live or assigned as homework. This one is better for a calmer experience or for posting on your classroom website. Students join the game on a handheld device using just a PIN (no login required) on the website: join.quizizz.com
Quizlet Live – Teams of students work together, racing to learn the material in a Quizlet study set.
Gimkit is a game show for the classroom that requires knowledge, collaboration, and strategy to win. You get three kits for free and have to pay for additional kits. You can import directly from Quizlet.
Seesaw – A student-driven digital portfolio that empowers students to independently document what they are learning at school. FEATURES: Easily Capture Student Learning in Any Form ∙ Students can use photos, videos, drawings, text notes, links to show what they know.
Student Portfolio Apps & Websites – Compiled by Common Sense Media, this useful article provides you with a chart of options for online portfolios for students complete with grade levels, platforms, and pricing!
log in once and save to the cloud. Allows Collaborative projects in Docs & Slides. Easy to share whole folder once with parents, then everything in the folder will be visible to them. To see how to use Google Classroom view Mobile Learning in the Classroom.
Performance Tasks – A performance task is any learning activity or assessment that asks students to perform to demonstrate their knowledge, understanding and proficiency. Performance tasks yield a tangible product and/or performance that serve as evidence of learning. Performance tasks put students into roles that allow them to complete a real-life task. Examples in:
How to Run an Hour of Code
Resources for Teaching Coding
Code.org – a website that has Hour of Code activities along with other self-paced coding courses for all grade levels.
Khan Academy – 3 options for hour long coding experience (drawing, webpages, data bases)
Coding Kitchen – Do you want to introduce your learners to coding and computer science but are not really sure where to start? Hop over to our test kitchen to try on some new recipes. Each recipe is geared towards a specific taste. Try one or try them all!
Let’s Play: Sphero Golf
What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?
- Internet Safety
- Privacy & Security
- Relationships & Communication
- Digital Footprint & Reputation
- Self-image & Identity
- Information Literacy
- Creative Credit & Copyright
Genius Hour Unit 3: The Pitch
You want to “sell” your idea in a creative and interesting way. Think about this as a commercial for your idea that unveils your genius plan! You will have 1-2 minutes.
Include the following:
- Your name
- Reasons you chose the project (story, history, definition, interest, etc.)
- Materials/resources/technology tools needed
- First three steps to get started
- Obstacles you may face in the process
- Explain how the project enhances learning.
Your presentation may be formatted in one of the following ways:
- A Prezi, Google Slide presentation, Adobe Spark Video, iMovie or i Movie trailer, or another digital format that is at least 60 seconds, but no longer than 2 minutes
- Minimum of 6 slides but maximum of 10 slides. Use the bullets for items to include as a guide.
- “What is Genius Hour?” (Genius Hour)
- How to Build Community Leaders of Today – And Tomorrow – Through Genius Hour (EdSurge, 2017)
- Genius Hour in Elementary School (Edutopia, 2017)
- Tips and Tricks to Keep Kids on Track During Genius Hour (MindShift, 2017)
- Inspire Drive, Creativity in the Classroom with 20-Time (20-Time in Education)
- 20-Time Projects in Education: 41 Projects in 4 Minutes (YouTube, 2014)
Lunch Hour at 11:30am/Back to Work at 12:30pm
Digital Tools & Resources
|Kodable is a fun iPad/web app designed for younger kids that has them controlling fuzzballs to complete each level. Each level deals w/ a simple concept of programming and gets more advanced as they get higher. FREE|
|Sesame is an online tool that helps compile student work. This site is available as an iOS or Android app, as well as online. Noteworthy feature: Students can work offline and the program will sync when WiFi is connected again!|
|ClassDojo is a classroom communication app used to share reports between parents and teachers. Teachers track student behavior and upload photos or videos. The gamification style system teaches developmental skills through real-time feedback|
This is a simple tool that lets teachers collect real-time formative assessment data without the need for student devices. Plicker cards do need to be printed. A fee may apply. Teachers scan the student cards with an app on a phone or iPad.
Create your own Escape Room, or play other escape games created with Escape Room Maker. This is great for problem solving or students creating a Genius Hour project!
A 100% non-profit website that is owned by and supports the United Nations World Food Programme. Freerice has two goals: 1.Provide education to everyone for free. 2. Help end world hunger by providing rice to hungry people for free.
Some digital assessment tools have pre-made quizzes, questions, and slideshows you can use immediately. Others assume you will enter your own questions. A number of them we have discussed.
Here are a few ways to use Seesaw in Kindergarten. Use these activities to get started using Seesaw with your students. Do the activities in order, and your students will be Seesaw pros!
How do you Symbaloo in your classroom? The possibilities are endless, we continue to discover new ways teachers are using Symbaloo in the classroom. Here’s a list of how teachers are currently using Symbaloo.
Inspire! We are each other’s BEST resources 🙂
1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.
2. During the week of December 9–15, have your students join millions of students around the world by participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)
3. Post to TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.
4. Be a resource–an inspiration–to one of your colleagues.
5. Registration for the TEC21 Workshop Program for the 2020/2021 school year opens on January 2, 2020. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21 whenever you can! #TEC21lcms #LutheranSchoolsThrive #LuthEd
Dismiss at 2:00pm