February 2021 Agenda—Green Bay, Wisconsin

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 9:00am

Getting Connected

  • To Wifi: 
    • Network: PLCS-INTERNET
    • Password: pilgrim123
  • How to get to today’s agenda: If you can read this, you’re already there.
  • To each other – Greet your fellow TEC21 participants!
  • Sign up for Snacks – Here’s a list for anyone who’s willing to bring snacks for the rest of our dates.
  • Go to bit.ly/GBFebSn12


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Create a Diamante Poem about Jesus….

Diamante Poem

Mike’s 2021 Example


Mike’s Old Example


1. The next workshop date is scheduled for March 25, 2021.

2. This summer, we will be preparing our TEC21 website for “Season 13” so we encourage you to bookmark the “Season 12” workshop agendas now so you have access to them in the future. Here’s the link – https://tec21connect.com/2020-2021-workshop-agendas/ Note: When we perform quarterly updates on our website’s theme, webpages and various plug-ins, we do not include all of the previous years’ agendas (webpages) in the process. This means that over time past agendas may start to look a little wonky, but the links and resources will still be accessible for you 🙂

3. Three graduate-level credits available through Concordia University, Nebraska:

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How to Obtain 3 Graduate-level Credits Through Your TEC21 Experience

Will you be needing to renew your teaching license soon? Are you thinking about pursuing a master’s degree in Curriculum and Instruction? If you answered “yes” to either of these questions, we encourage you to consider applying to Concordia University, Nebraska, to receive three graduate-level credits for your TEC21 experience. There is no additional work that is required of you and the process is simple. The online application is now open and runs through May 15, 2021. Follow these four easy steps to apply:

First, select the “Apply Here” link to create an account.

Next, complete the fields in the form. Where it asks for Academic Level, select “Non-Degree Coursework”. Where it asks for Entry Term, select “Summer Semester 2021”. Where it asks for Academic Program, select “TEC21”. After completing the remaining fields, select “Create Account”.

Now, check your email for confirmation that your application came through successfully.

Lastly, select the link provided in the confirmation email to make your online payment in the amount of $240 ($80/credit hour) using a debit or credit card. That’s it! You’re done!

On June 1, transcripts will be available upon request. If you ever have questions regarding how these three graduate-level credits could be applied to a master’s degree program now or in the coming years (they are good for 5 years), contact Anna Boriack, Director of Master of Education in Curriculum and Instruction, Instructional Innovation Specialist. She will be happy to help you. Her email address is anna.boriack@cune.edu. Concordia University, Nebraska is a ministry partner of TEC21, so they may email you from time to time to share opportunities of how these credits could be applied toward graduate-level programs they offer.

Please note: The opportunity detailed above is optional. Additionally, all TEC21 participants will receive a certificate on the final workshop day stating 35 professional development hours have been completed through the TEC21 Workshop Program. How state board of education departments and the 35 LCMS districts recognize these 35 hours of professional development vary from state to state and district to district. (For example, see how the Kansas District of the LCMS Licensure Renewal has a distinct process in place for the teachers serving in this district.) So, be sure to contact your respective state’s board of education department or your LCMS district office if you have any questions on how to renew your certificate or license using your TEC21 experience!


Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. Share a success, a challenge you experienced or a lesson learned.

TEC21 Challenges

  1. Digital: Engage your students in a collaborative learning activity to enrich a lesson or unit. You might even consider teaming with another teacher on your faculty or one from anywhere around the world.
  2. Social: Post to the TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, or a picture of you and your students engaging in a collaborative learning activity.
  3. Spiritual: Be a resource for one of your colleagues at your school by sharing a digital tool, a teaching strategy or learning activity.
  4. Season 13 cohorts are forming now! Please encourage a fellow teacher to join us next year! Personal testimonies go a long way, so we would be most grateful if you would help us by thinking of a fellow teacher or teachers that you could encourage to register for the 2021/2022 school year. They could be teachers from your school or any other school for that matter. With your help we will be able to impact more teachers and their students for the sake of the gospel. Share with them how valuable it’s been to you to be able to connect with other teachers serving in Lutheran schools outside of your school building and the positive impact it’s having on you and your students. We thank you in advance for any support of our efforts that you can give to us. Thank you for supporting our mission and vision and being an ambassador for TEC21! #TEC21lcms #LutheranSchoolsThrive #LuthEd
  5. Currently Enrolled for Season 13: Pilgrim Teacher TBD, Laura McClellan, Morgan Zunker, Erika Kaiser, Emily Ferg, Nathan Doell, Victoria Mueller, Keri Gosa, & Christina Scholz (1 spot remains)


1. Discover additional formative assessments (game sites) that will make your students jump for joy and get active in their learning process!

2. Explore that fascinating world of 3D Printing and design your very own keychain!

3. Design an educational review activity or make another object to 3D print.

4. Be a resource to another teacher by sharing with them a digital tool, a resource, a learning activity, or an assessment strategy you learned about at today’s workshop.

Assessment Tools (i.e. Educational Games)


Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “kahoots”, are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot app.  For those who have had Kahoot for a while, check out the REPORTS tab… I think you’ll be pleasantly surprised!

Mike’s Example


Quizlet is an American online study application that allows students to study various topics via learning tools and games. It was founded by Andrew Sutherland in October 2005 and released to the public in January 2007. Quizlet trains students via flashcards and various games and tests.

Mike’s Folder


Quizizz is a creativity software company used in class, group works, pre-test review, exams, unit test, and impromptu tests. It allows students and teachers to be online at the same time.

Mike’s Example


Gimkit is a classroom game-show platform where students compete by answering questions on their electronic devices. Instead of earning points, students earn virtual currency, which they can “invest” during the game to boost their score.

Mike’s Example


Blooket is a classroom review game that aims to level up classroom engagement by matching action with education to create the ultimate learning experience! … Students join in with a unique Game ID on their own devices to compete. However, after this, Blooket becomes very different from common review sites.

Mike’s Example


EdPuzzle is a free assessment-centered tool that allows teachers and students to create interactive online videos by embedding either open-ended or multiple-choice questions, audio notes, audio tracks, or comments on a video.

Mike’s Example


Socrative is a student response system where students use their own devices such as smartphones, tablets, laptops, Ipods/Ipads or any device with a browser to engage in assessment activities created by their teachers.

Mike’s Example

Make it – Take it

Choose one of the above Assessment Tools and dive in!  There’s a tutorial video and hyperlink.  If you’ve got a Google account, you can login using that.  As you’re creating your game, be sure you have it set to public so you’ll be able to share it with the group.  Once you’ve made your game, get the share code and click on this link.  Complete the Google Spreadsheet by adding your name, the tool you used, the hyperlink, and a description!

Make it – Take it

3D Printing

Mike’s Hobby

3D Printing has been around for nearly 40 years!  The methods used have been refined and the technology has improved to the point where it is something that basic consumers can get into.  I’ve been 3D printing as a hobbyist for over 3 years now and have really enjoyed the sense of accomplishment and excitement it brings.  The opportunity to take something that is an idea and turn it into a physical object you can hold in your hand never gets old.  I’m hoping that I can bring some of this excitement to you.

Since starting my adventure in my basement, I have gone from one small printer to a minature print farm of over 18 printers!  (There are 8 at school, 5 at my house and 5 in various stages of being rebuilt or repaired.)  I’ve had the opportunity to influence many of our local schools and teachers with my expertise and have brought my knowledge to other Lutheran Schools through TEC21.  It’s been quite the adventure.

Today, I’d like to get you started on a small activity just to get your creative juices flowing.  We’ll have a little discussion, learn about some of the basics, and even get the chance to make something to take home (or have me print and bring back in March).  Let’s get started!

Part 1: Design

Making 3D objects that can be printed takes a little understanding of the creative process.  Today, we’ll be making 3D objects (a key chain or a whiteboard magnet).  I’ll have you do the design work, and I’ll take over on the printing work.

TinkerCAD TEC21 Classroom

  1. Click on this link – TinkerCAD
  2. Click on Join Now
  3. Click on ‘Students, join a Class’
  4. Paste in this code: 3939XYF4Q9JX
  5. Click ‘Go to my class’
  6. Click on ‘G’ to login using your Google credentials (or us your email if you are not a G-Suite user)
  7. You’ll be prompted to complete a tutorial, but you can skip that for now.
Part 2: Slicing

Ultimaker Cura 4.8 is the software that will take our .stl (Standard Triangle Language) file and convert it to a language that the 3D printers can understand.  3D printers use very basic coding to work and the Cura software takes the .stl file and slices it into individual layers.  I’ll take you through a short tutorial on how Cura works and what some of the settings are to make the most of your print.

Part 3: Printing

After converting the file from .stl to .gcode, we can load it onto the printer and print our object.  The printer has a few settings that need to be tuned and there are many tutorials out there to help with that.  I’ll show you a short demonstration and hopefully get your prints going before too long.  The printer I have here today is the Creality Ender 3 Pro.  At school we have four Monoprice Select Mini V2s, three Creality Ender 3 Pros, and one Creality CR-10s.

Part 4: Thingiverse 

If you had to make everything you would ever print, it would certainly take a long time, especially using the basic features provided by TinkerCAD.  You’re in luck!  There are several .stl file repositories available for you to browse pre-created objects and models.  My favorite one being Thingiverse!  Simply browse to Thingiverse and search for a model.  Once you’ve found something you’d like to print, download the file, extract it to get access to the .stl, slice it, and print!  It’s that simple.

As Requested by YOU!

Flipped Classroom

Two years ago, I flipped my classrooms to see how they affected my students’ learning.  What I found is that it works well for many of them, but is a challenge for others.  In my flipped model, I recorded the lesson using one of the screen capturing apps we discussed (typically Screencastify) and then loaded that recording to YouTube.  The students would either watch the lesson at the beginning of class or the night before as homework.  We’ll look at some of the pros and cons of using this model and whether or not it would be a good fit for you.


Developed by some of the biggest names in the tech industry, Flipboard is part social app, and part magazine and news app. It gathers content from social networks, news publications and blogs. Then the app displays stories, articles, blog posts, videos and other pieces of content in a magazine-like format.


CommonLit is a free digital tool that helps students in grades 5-12 make measurable gains in reading and writing. Teachers can go to CommonLit.org, create a free account, and access our free library of high-interest, standards-aligned lessons.

Digital Tools & Resources

Prezi allows you to create dynamic and interactive presentations.  They’ve made a few updates in the past years and have added the opportunity to produce helpful presentations for remote learning as well.  Check out the video on the educator’s page for more information.  Prezi Present is also new and allows you to be in the video as you present your Prezi.

Sutori timelines allows you and your students to create collaborative timeline presentations. This student-centered approach to learning and demonstrating learning fosters students’ creativity, collaboration, communication, and critical thinking skills. Use templates or start from scratch. Check out the examples here to get ideas for how students could use this tool in your courses. Here is an example Sutori Timeline on the children’s novel Refugee including significant events happening in Berlin, Cuba, and Syria at the time of the writing. Notice the vertical timeline format.

Google Arts & Culture (formerly Google Art Project) is an online platform through which the public can access high-resolution images of artworks housed in the initiative’s partner museums.  In this app/website you follow National Park Rangers on a remarkable journey in these 360-degree videos. Guides take viewers into the most interesting, yet unknown, places in six different park locations. Choose a park to begin your journey, then after a short introduction, explore locations dragging the mouse or cursor around to view these sites from every angle. As you explore, guides provide additional information on each location.

ReadWriteThink – Providing educators and students access to the highest quality practices and resources in reading and language arts instruction

Provide a description of a web- or a mobile-based application specific to this month’s theme or to the subject matter, interests, and needs of your respective group of teachers. Use links or embed code to show examples of completed projects or video tutorials explaining the digital tool whenever possible.

TEDEd — TED’s youth and education initiative — aims to spark and celebrate the ideas and knowledge-sharing of teachers and students around the world.  There are many videos and lessons on here that are ready-made and easy to implement.  Check out some of the resources for teachers too!

Richard Byrne is a technology leader.  His blog has thousands of articles and is one of the greatest repositories of technology in education resources I’ve ever found.  He has been posting since November of 2007 and it is neat to see how things have changed over the years.  His articles are easy to read and the information is great to use.  I like to periodically check out a few posts and see what’s up and coming in the digital world.

Discovery Puzzlemaker has been around since my days of teaching at St. Paul 8 years ago!  It is basic but functional.   This is a great resource if you are looking for ways to build paper worksheets, activities, or puzzles.  Puzzlemaker allows you to paste in content or type it up as you go and then delivers it in a format you can print off for your students.  My favorites include Criss-Cross Puzzle (a crossword puzzle maker) and Word Search Puzzle.  There are other apps and websites out there that may have a few more bells & whistles, but Puzzlemaker gets the job done.

The name pretty much says it all.  Bouncy Balls is a screen full of balls that bounce to the audio your microphone is picking up.  It’s not necessarily directly useful for the classroom, but it does have a lot of fun appeal.  You could try using it to keep the room at a specific decibel level or just have it running during a dance party!

Launched in 2007, IXL Math is a comprehensive pre-K through 12th grade math program. More than 4,000 topics cover foundational skills such as counting, addition and multiplication, as well as more rigorous subjects such as algebra, geometry, precalculus and calculus.

BigHugeLabs is a learner-centered online tool that allows students to create their own content through images and text. BigHugeLabs offers a variety of simple, easy-to-use image design tools, including trading cards, badge makers, map maker, mosaic maker, and jigsaws

ClassHook is a collaborative space that curates two- to six-minute video clips from popular television shows and movies, as well as partly developed mini-lessons to support instruction.  Their team has curated thousands of educational video clips and made them suitable for classroom use so you can share them with your students.  Using ClassHook, you can save hours of time each week searching for engaging content. All you need to know is a keyword or topic, and you’ll be able to find the perfect clip for your next lesson. The videos on ClassHook are age-appropriate, aligned to educational standards, and accompanied with questions and tools to facilitate discussions.

GIPHY is your top source for the best & newest GIFs & Animated Stickers online. Find everything from funny GIFs, reaction GIFs, unique GIFs and more.  GIPHY is not just GIFs… there are Stickers, Arcade, Video, and much more. Every day, they are serving 10+ billion pieces of GIPHY content to a daily user reach of 700+ million people, helping them express themselves and make their everyday conversations more entertaining.

GoNoodle helps teachers and parents get kids moving with short interactive activities. Desk-side movement helps kids achieve more by keeping them engaged and motivated throughout the day.

GoNoodle is designed with K-5 classrooms in mind.

A great selection of free virtual labs for biology, chemistry, physics, ecology, cells, and more. You will find games, virtual labs, dissections, simulations, handouts, and much more. Check out PhET Interactive Simulations.

As I was putting together this Agenda, I couldn’t specifically remember all the cool stuff we learned about already so I made this Google Doc and dropped in some hyperlinks.  I thought it useful to share this resource with you all.  Enjoy!

Lunch Hour at 11:30am/Back to Work at 12:30pm

Project Development

TEC21 Challenges

  1. Digital: Apply what you learned today by designing a lesson, a student project or an assessment strategy involving the use of our Assessment Tools
  1. Social: Post to the TEC21 Educators Group on Facebook. It can be a comment, an answer to someone’s question, a resource, a picture of you and your students or a link to a completed project your students created.
  2. Spiritual: Be a resource to another teacher on your faculty by sharing with them a digital tool, a resource, a learning activity, or an assessment strategy you learned about at today’s workshop.
  3. Missional: Registration for the TEC21 Workshop Program for the 2021/2022 school is in full swing. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other teachers outside of your school building who are serving together in Lutheran education and the impact it’s having on you and your students. Thank you in advance for being an ambassador for TEC21 and supporting our vision and mission for the sake of the Gospel! #TEC21lcms #LutheranSchoolsThrive #LuthEd


Dismiss at 2:00pm

My Contact Info

Mike Schmidt

SchmidtM@newlhs.com – @tchrmschmidt – on Facebook – Instagram –Pinterest – LinkedIn – 715.509.0002

Connected teachers inspiring students in Technology Enriched Classrooms.