Click on this link: Google Turkey to decorate a turkey. Follow the directions on the first slide. I will assign slide numbers (so we are all not choosing the same slide). We will share our turkeys when everyone is done. Remember to think of something you are thankful for!!!
Thankfulness… let’s see what God’s Word says about this topic. Click Devotion to open up our Bible Study for today.
1. Upcoming events:
2. Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. What were some successes? Tell us about any challenges you faced?
1. Discover the educational value of engaging students in coding activities in today’s classroom.
2. Explore a variety of digital assessment tools and learning activities that could be used to assess student progress and achievement.
3. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 3-7).
4. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.
In December, children from all over the world will be participating in the Hour of Code to promote coding and computer science in the classroom. In order to participate, your students will need to practice coding for one hour using whatever coding activity you plan for.
We’ll be exploring Code.org to learn about Hour of Code.
You can create a class and assign coding activities and curriculum to a class of students once you sign in.
Ask a variety of questions throughout your lessons: multiple choice, true-false, and short answer. Write questions out in advance or ask orally on the go. All responses record and can be displayed on the screen during the lesson to get every student response. Then download all data in a spreadsheet to see which students need additional instruction and practice. Website, teacher app, student app.
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Screencastify-an extension from Google that helps you to:
🎥 Record ▸ Desktop, browser tab or webcam capture ▸ Narrate with your microphone’s audio ▸ Customize your resolution and FPS ▸ Embed your webcam into the screencast ✄ Edit ▸ Annotate your screen with a pen tool ▸ Focus a spotlight on your mouse 🚀 Share ▸ Videos automatically save to Google Drive ▸ Publish directly to YouTube ▸ Save and manage videos locally Having students create projects using technology to demonstrate learning is authentic assessment. Documenting a process using online tools empowers students to tell what they did and what they learned. Allowing them to choose the tool adds to the authenticity. Taking pictures or video of an actual process they do and reporting that as learning is authentic.
What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?
Kodable translates computer science into easy-to-lessons and games. Teachers are able to create a class and assign students. Also, there is an IOS app that makes it easily accessible for younger children. Great starting app for coding!! Also, can be played on the the internet too.
Lightbot makes you solve puzzles using programming. Great for all ages and increases in difficulty as you solve the different problems. On both the Apple Apps and Google Play Stores. The cost for the Lightbot app is $2.99 or you can play the Lightbot: Code Hour for free.
Swift Playground teaches coding and programming using Apple’s own coding language in a step-by-step and fun way. If students complete the various lessons, they will eventually be taught how to make their own app. IOS only and free.
Coding is the new literacy! With ScratchJr, young children (ages 5-7) can program their own interactive stories and games. In the process, they learn to solve problems, design projects, and express themselves creatively on the computer. IOS and Google app, Free.
Tynker’s mobile app lets you learn basic programming concepts on iPads and Android-enabled tablets.
This is an awesome website that easily allows you to make a background, add timers, add a QR code, add text, add a noise level sign etc. that you can place on any screen to display to students.
Flippity turns Google Spreadsheets into game shows, crossword puzzles, bingo sheets, flashcards and more!!
Tammy gives a unique and creative, but most of all, effective ways to use technology in the classroom. On her website, Tammy offers some fabulous free resources and ideas. One of my favorites is how to print on post-it notes.
Plickers lets you poll your class for free, without the need for student devices. Just give each student a card (a “paper clicker”), and use your Android smartphone or tablet to scan them to do instant checks-for-understanding, exit tickets, and impromptu polls. Best of all, your data is automatically saved, student-by-student, at plickers.com.
This is a game that teaches students about cybersecurity. In this Lab, you’ll defend a company that is the target of increasingly sophisticated cyber attacks. Your task is to strengthen your cyber defenses and thwart the attackers by completing a series of cybersecurity challenges. You’ll crack passwords, craft code, and defeat malicious hackers.
Vital Signs is a story-based literacy game from Classroom, Inc. that has students take on the role of a medical director at a family clinic. Students contend with the daily challenges of a doctor: seeing patients, staying on top of community issues, and running an office. Along the way, students need to consult their to-do list with tasks to complete, including talking with staff to gather information, conducting research on medical conditions, interacting with the public, and making difficult decisions. The game has 12 episodes, each of which takes about 20 to 30 minutes to play through. Each episode empowers students to take on a realistic job role and act on their decisions while also dealing with the consequences. The first episode deals with environmental factors that could be causing breathing difficulties for people in the town. To help them along, students can check their cellphone, which has a to-do list, patient files, a medical handbook, and a glossary. Students build literacy skills all along, and an assessment at the end puts these skills to the test. Students must use their text analysis and research skills, as well as deductive reasoning, to solve problems and make decisions; they draft correspondences, such as letters, emails, handouts, memos, reports, summaries, and explanations of their medical decisions. Some assessments are instantly scored, while others are open ended and sent to the teacher dashboard for review.
Lunch Hour at 11:30am/Back to Work at 12:30pm
1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.
2. During the week of December 3–7, have your students join millions of students around the world in participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)
3. Post to TEC21’s online Google+ community. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.
4. Be a resource–an inspiration–to one of your colleagues.
5. Registration for the TEC21 Workshop Program for the 2019/2020 school year opens on January 2, 2019. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21! #TEC21lcms #LuthEd #LutheranSchoolsThrive
St. John’s Lutheran School