November 2018 Agenda—Norfolk, Nebraska

Norfolk, Nebraska

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 9:00am

Getting Connected

Digitally…Socially…Spiritually
  • To WiFi: Connect to the wifi network called “mobile” and use the password “summer18″.
  • How to get to today’s agenda: Here is the link to ALL the TEC21 agenda sites.  http://tec21connect.com/20182019-workshop-agendas/
  • To each other – Mingle, refresh, load-up and laugh!
  • Lunch – Today’s lunch is provided by us!  If there is something you need or forgot, don’t be afraid to step out if needed.
  • Group Sharing of Technology Integration:  What did you try in the classroom and how did it go?  Would you like to share a student example?

Made with Padlet

 Devotion

A THANKFUL Reminder

Think of what you are thankful for and then add them to the Thankful Turkey  Create your turkey, sign your name and add some of the thankful blessings in your life.

Here’s a clean copy of the thankful turkey.

Announcements & Review

1. Upcoming events:

  • The next workshop date is scheduled for Thursday, January 17.
  • Hour of Code – December 3-9
  • #LuthEd Twitter chats take place on Monday evenings from 8:00-9:00CST throughout the school year.

2. Let’s take some time to reflect on last month’s TEC21 Challenges and share experiences. What were some successes? Tell us about any challenges you faced?

Breakfast Bytes

Goals

1. Discover the educational value of engaging students in coding activities in today’s classroom.

2. Explore a variety of digital assessment tools and learning activities that could be used to assess student progress and achievement.

3. Identify web- and/or mobile-based coding applications to engage your students with during the upcoming international Hour of Code (December 3-7).

4. Create a digital assessment activity which could be incorporated into an upcoming lesson or unit.

“Education is not the filling of a bucket, but the lighting of a fire.” ~ W. B. Yeats

Coding

How to Run an Hour of Code

The Hour of Code takes place each year during Computer Science Education Week. The 2018 Computer Science Education Week will be December 3-9, but you can host an Hour of Code all year round. Computer Science Education Week is held annually in recognition of the birthday of computing pioneer Admiral Grace Murray Hopper (December 9, 1906).

To get started participating in an hour of code start here and select your grade level, topic, self-led tutorial, one hour, blocks. Or try an “unplugged” activity with no devices.

We’ll be exploring Code.org to learn about Hour of Code

Resources to Get Started
http://www.edutopia.org/blog/calling-learners-teachers-hour-of-code-ashley-cronin

1. Watch How to Run an Hour of Code (Video embedded above)
2. Download or Print the Participation Guide (PDF)
4. Explore the Hour of Code Tutorials
5. Follow #HourofCode on Twitter
6. Computer Education Week (December of each year)
Software Specific Resources

Educational Games & Programable Toys

Assessment

Formative Assessment

Socrative – Ask a variety of questions throughout your lessons: multiple choice, true-false, and short answer. Write questions out in advance or ask orally on the go. All responses record and can be displayed on the screen during the lesson to get every student response. Then download all data in a spreadsheet to see which students need additional instruction and practice. Website, teacher app, student app. My favorite!

Google Forms – Build a quiz or survey in Google Drive. Allows a variety of questions including short answer. Collates data and provides spreadsheet.

Plickers – A powerfully simple tool that lets teachers collect real-time formative assessment data without the need for student devices.

EdPuzzle – A site that allows users to select a video and customize it by editing, cropping, recording audio, and adding questions to make an engaging presentation or lesson.

Gaming
Quizizz – Ask multiple choice and true-false questions, including pictures. Student answer buttons have the responses printed on them rather than having to look up at the screen. Search public quizzes already made too.Kahoot – A collection of questions on specific topics. Created by teachers, students, business-people and social users, they are asked in real-time, to an unlimited number of “players”, creating a social, fun and game-like learning environment.

Quizlet Live – Teams of students work together, racing to learn the material in a Quizlet study set.

Portfolio
Seesaw – A student-driven digital portfolio that empowers students to independently document what they are learning at school. FEATURES: Easily Capture Student Learning in Any Form ∙ Students can use photos, videos, drawings, text notes, links to show what they know.Google Folders / Google Classroom

Set up a Google account for each student so they log in once and save to the cloud. Allows Collaborative projects in Docs & Slides. Easy to share whole folder once with parents, then everything in the folder will be visible to them. To see how to use Google Classroom view Mobile Learning in the Classroom.

Student Portfolio Apps & Websites – Compiled by Common Sense Media, this useful article provides you with a chart of options for online portfolios for students complete with grade levels, platforms, and pricing!

Authentic
Adobe Spark PageExample of multimedia report on South Korea  by Sister Cecelia

Having students create projects using technology to demonstrate learning is authentic assessment. Documenting a process using online tools empowers students to tell what they did and what they learned. Allowing them to choose the tool adds to the authenticity. Taking pictures or video of an actual process they do and reporting that as learning is authentic.

Digital Citizenship Integration

What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?

  • Internet Safety
  • Privacy & Security
  • Relationships & Communication
  • Cyberbullying
  • Digital Footprint & Reputation
  • Self-image & Identity
  • Information Literacy
  • Creative Credit & Copyright

Little or No Prep Tools & Resources

chatterpix-kids-icon
Chatterpix Kids. Simply take any photo, draw a line to make a mouth, and record your voice.  Then share your Pix with friends and family as silly greetings, playful messages, creative cards, or even fancy book reports. And best of all, it’s FREE! AGES: 6-12.
flipgrid
Flipgrid is the leading video discussion platform used by millions of PreK to PhD educators, students, families, and organizations in more than 150 countries! Create a Grid (that’s your classroom or group), add Topics to spark the discussion, and your community builds a dialogue as they share short video responses.
Plickers
Plickers is an iPhone app that can be used with a teacher iPad too. Students don’t need devices to get every student responses to multiple choice questions. Students have a piece of paper that they turn to indicate A, B, C, or D. Then teacher scans the responses and Plickers tallies responses. Great for the single device classroom.
scratchjr
Scratch Jr. is a free programming language and online community where you can create your own interactive stories, games, and animations.
scratch-jr
Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

If you teach Math you have to check these out…10 of the best tools on the market for engaging students with Math including DragonBox, Geometry Pad, and MathsPlayground.

Classkick is a free app that students work on and get help instantly from their teacher and peers.  Students work on assignments with their Chromebooks, laptops, or iPads, while getting help from teachers and peers instantly. Video

EarSketch helps you learn core topics in computer science, music, and music technology in a fun, engaging environment. You learn to code in Python or JavaScript, two of the most popular programming languages in the world, while manipulating loops, composing beats, and applying effects to a multi-track digital audio workstation.

A free plagiarism checker , grammar checker, and writing guide – I’m checking it out as an alternative to TurnItIn.

A collection of questions on specific topics. Created by teachers, students, business-people and social users, they are asked in real-time, to an unlimited number of “players”, creating a social, fun and game-like learning environment.

With a Makey Makey you can turn everyday objects into touchpads and combine them with the internet. It’s a simple Invention Kit for Beginners and Experts doing art, engineering, and everything inbetween.

CodeCrush at the University of Nebraska Omaha is excited to invite you to our annual Summer Summit. We’re bringing together the energetic community that is fighting to diversify the IT workforce, and celebrate each other. We’re bringing in national speakers, local heros and a big community of people who all are working towards making technology.

Breakout EDU is a game based learning activity that requires critical thinking, collaboration, creativity, and communication. You may purchase a kit that contains locks, boxes, and items to play 100s of learning games in all subjects. Or create your own digital game using a variety of locks.
Quizlet is an easy-to-use and efficient tool for learning. It has become the largest flashcards and study games website, with more than 5 million free sets of flashcards covering every possible subject, three learning modes, testing, and some games to reinforce learning.

This three-day developmental experience allows students to apply engineering & technology concepts by attending faculty lead workshops in our state-of-the-art labs.  Topics can range from bridge construction, water resources and soil contamination, and visual animation.  Attendees find themselves immersed in an exciting environment centered on creative innovation, teamwork, and witty competition.

Lunch Hour at 11:30am/Back to Work at 12:30pm

Project Development

Inspire! We are each other’s BEST resources :-)

Made with Padlet

TEC21 Challenges

1. Develop and incorporate a digital assessment activity to use with your students in a lesson or unit you’ll be teaching before we meet again in January.

2. During the week of December 3–7, have your students join millions of students around the world in participating in an “Hour of Code” (An awesome activity to engage your students in during the craziness of December.)

3. Post to TEC21’s online Google+ community. It can be a comment, an answer to someone’s question, a resource, a picture of you teaching and/or your students learning, or a sample of a digital assessment you used with your students.

4. Be a resource–an inspiration–to one of your colleagues.

5.  Registration for the TEC21 Workshop Program for the 2019/2020 school year opens on January 2, 2019. Please encourage a fellow teacher to join us next year! Share with them the value of connecting with other Lutheran school teachers and the impact it’s had on you and your students. Thank you in advance for supporting our mission and vision and being an ambassador for TEC21! #TEC21lcms #LuthEd #LutheranSchoolsThrive

Reflection

Dismiss at 2:00pm

My Contact Info

Brett.Meyer@TrinityFremont.org

Connected teachers inspiring students in Technology Enriched Classrooms.