November 2017 Agenda—Orange, California

Orange, California

Facilitating Technology Enriched Classrooms for 21st Century Learners.

Begin at 9:00am

Getting Connected

Digitally…Socially…Spiritually

Click on this link:  Google Turkey to decorate a turkey.  Follow the directions on the first slide.  I will assign slide numbers (so we are all not choosing the same slide).  We will share our turkeys when everyone is done.  Remember to think of something you are thankful for!!!

 Devotion

Thankfulness… let’s see what God’s Word says about this topic.  Click Devotion to open up our Bible Study for today.

Announcements & Review

1. Upcoming events:

  • The next workshop date is scheduled for Thursday, January 18th.
  • LEC is next week November 19th-21st in Phoenix, AZ
  • Orange County-CUE Tech Fest is Saturday, February 3rd in Santa Ana OCCUE.
  • #LuthEd Twitter chats take place on Monday evenings from 8:00-9:00CST throughout the school year.

2. For anyone interested in receiving college credit? The application period is OPEN! Remember that TEC21 is considered a second semester class–EDUC 513. To receive college credit, apply online between today – January 31, 2018.

Apply Here

Degree completion options: 

CUNE Degree

 

 

 

Non-degree completion option:

CUNE Non-degreeOption 4 – Non-degree completion option for those teachers seeking to use college credits to meet state re-certification requirements.

  • $80/credit hour
  • 3 graduate level credits
  • Application fee waived for non-degree option

3. Let’s take this time to reflect on last month’s TEC21 Challenges and share experiences. What happened? Were you successful? Did you come across any challenges?

Goals

1. Explore the value of coding and assessment tools.

2. Discover coding and assessment tools and resources to use with your students.

3. Implement coding and assessment tools, resources and/or teaching strategies in your classroom.

Coding

Why Teach Coding?
steve-jobs-learn-to-program

Here are the facts about Computer Science in California:

California Coding Stats

 

Computer Advocacy Presentation

Hour of Code-December 4-10, 2017

In December, children from all over the world will be participating in the Hour of Code to promote coding and computer science in the classroom.  In order to participate, your students will need to practice coding for one hour using whatever coding activity you plan for.

Coding Ideas and Practice
Code.org-give you lessons plans to teach computer science and coding

Hour of Code Activities-dozens of activities that you can complete in an hour.  Activities are divided into grade level and are easy to access.

Coding Devices and Robots

 

 

Ozobot-another tiny robot that is controlled through colored commands and coding using an app.  Price is around $60.

 

ozobot

 

 

Dash and Dot-robots with personality that you can control with coding using the app.  They can come with accessories such as a ball launcher and a xylophone.  Prices range from $50-$250 for the big kit.

 

 

 

dash-and-dot

Osmo Coding-Interactive coding which allows students to play blocks in front of the Ipad that has the Osmo mirror and control the monster on the Ipad.  Love this hands-on device.  Osmo costs $100 to get started, but has many other accessories that can be added.  All the apps are free.

osmo coding

Sphero-a ball that you can control through coding using a free app.  Range in price from $50-$150.

 

sphero

Assessment

Formative Assessment
Socrative

Ask a variety of questions throughout your lessons: multiple choice, true-false, and short answer. Write questions out in advance or ask orally on the go. All responses record and can be displayed on the screen during the lesson to get every student response. Then download all data in a spreadsheet to see which students need additional instruction and practice. Website, teacher app, student app. 

Gaming
Quizzizz–  a fun, interactive way to have students “play a game” while testing their knowledge on a certain subject.

You can ask multiple choice and true-false questions, including pictures. Student answer buttons have the responses printed on them rather than having to look up at the screen. Search public quizzes already made too.

Portfolio
Seesaw-teacher controlled digital portfolio where students are able to share their knowledge and record their learning through photos, video, voice, drawing, Google docs and so much more.  Teachers control the content that is uploaded, comments and activities.  Also, these digital portfolios can be directly linked to parents’ phones.
Authentic
Educreations-record your voice, draw, add a picture and website.  This app allows students to easily record their learning and thinking and then share this knowledge to their classmates and teacher.

Screencastify-an extension from Google that helps you to:

🎥 Record
▸ Desktop, browser tab or webcam capture
▸ Narrate with your microphone’s audio
▸ Customize your resolution and FPS
▸ Embed your webcam into the screencast

✄ Edit 
▸ Annotate your screen with a pen tool
▸ Focus a spotlight on your mouse

🚀 Share
▸ Videos automatically save to Google Drive
▸ Publish directly to YouTube
▸ Save and manage videos locally

Having students create projects using technology to demonstrate learning is authentic assessment. Documenting a process using online tools empowers students to tell what they did and what they learned. Allowing them to choose the tool adds to the authenticity. Taking pictures or video of an actual process they do and reporting that as learning is authentic.

Digital Citizenship Integration

What aspects of digital citizenship need to be addressed when conducting formative assessments with your students?

  • Internet Safety
  • Privacy & Security-Google’s Be Internet Awesome Program
  • Relationships & Communication
  • Cyberbullying
  • Digital Footprint & Reputation
  • Self-image & Identity
  • Information Literacy
  • Creative Credit & Copyright

Little or No Prep Tools & Resources

Kodable translates computer science into easy-to-lessons and games.  Teachers are able to create a class and assign students.  Also, there is an app that makes it easily accessible for younger children.  Great starting app for coding!!

Lightbot makes you solve puzzles using programming.  Great for all ages and increases in difficulty as you solve the different problems.

Swift Playground teaches coding and programming using Apple’s own coding language in a step-by-step and fun way.  If students complete the various lessons, they will eventually be taught how to make their own app.

DragonBox is an awesome math app that introduces children to the concepts behind algebra and practice their algebraic skills in a game format that gets harder.  This app costs money, but is well worth the expense.

Coding is the new literacy! With ScratchJr, young children (ages 5-7) can program their own interactive stories and games. In the process, they learn to solve problems, design projects, and express themselves creatively on the computer.

Watch the video about Google Slides as Stop Motion to learn about how to create animation using Google Slides.  Also, here is an example of a Google Slide Animation.

This is an awesome website that easily allows you to make a background, add timers, add a QR code, add text, add a noise level sign etc. that you can place on any screen to display to students.

Canva makes design simple for everyone. Create designs for Web or print: blog graphics, presentations, Facebook covers, flyers, posters, invitations, etc.  The projects are easily downloaded and printed.

ThingLink’s image interaction technology helps students become fluent in using digital media to express themselves and demonstrate their learning. With ThingLink, teachers and students can easily create interactive infographics, maps, drawings, and engaging 360 documentaries in a classroom setting, at home, or on field trips.

GoSoapBox allows you to have your audience respond to questions through their laptops, tablets, and phones. The Polls tool allows you to survey your audience by having them select an answer choice in response to a question. The Discussions tool allows you to have audience members reply to open-ended questions. The Confusion Meter allows members of your audience to simply say, “yes, I get it” or “no, I don’t get it.”
Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.  The programming can be easy or more complicated depending on the level of your students.

Flippity turns Google Spreadsheets into game shows, crossword puzzles, bingo sheets, flashcards and more!!

Tynker is a complete learning system that teaches kids to code. Kids begin experimenting with visual blocks, then progress to JavaScript and Python as they design games, build apps, and make incredible projects.  Some activities are free and others are for a fee.

FunBrain has online educational games for kids of all ages and in many academic subjects. (math, grammar, science, spelling, history)  I used QR codes to direct my students to the games I needed them to play.  One of my favorites is Baseball Math.

Tammy gives a unique and creative, but most of all, effective ways to use technology in the classroom. On her website, Tammy offers some fabulous free resources and ideas. One of my favorites is how to print on post-it notes.

Lunch Hour at 11:30am/Back to Work at 12:30pm

Project Development

Inspire! We are each other’s BEST resources :-)

Made with Padlet

TEC21 Challenges

1. Design a formative or summative assessment strategy or activity to use with your students and have it include a technology component to it (web- or tablet-based app).

2. During the week of December 4–10, plan to have your students join millions of students around the world in participating in an “Hour of Code” (A great activity to engage your students in during the craziness of December.)

3. Post a comment, link, or student work to the TEC21’s online Google+ community.

4. Be a resource to at least one new person on your faculty before we meet again.

5.  TEC21 Registration for the 2017/2018 school year opens on January 2, 2018. Encourage a fellow teacher to be a TEC21 participant next year! Share with them the value of being connected with other Lutheran school educators and the impact it’s had on you, your classroom and your students. Thank you for being an ambassador for TEC21!

Reflection

Dismiss at 2:00pm

My Contact Info

Sarah Grack

Sarah Grack

Educational Technologist

St. John’s Lutheran School

sgrack@stjohnsorange.org

657-464-0735-cell

714-839-8810-home

Facebook:  Sarah Grack

Twitter:  @sgracko

Connected teachers inspiring students in Technology Enriched Classrooms.